New World Builds Season 10
Nighthaven

Season 10 has brought massive shake-ups to combat balance, artifact sets, and perks which means every single build needs a rethink.


Hey everyone, quick update on the site.

My main Patreon supporter dropped off recently so newworldbuilds is no longer covering its own running costs. Thought hard about whether to wind it down early, but with the game wrapping up in January and likely a heap of returning players coming back for a final playthrough end of this year, pulling the plug now didn't sit right.

So I'm keeping the site live through to the game's shutdown out of pocket. Big thanks to everyone who has helped keep newworldbuilds live all these years.

Patreon's still open if anyone wants to chip in to help cover the final months. Zero pressure though, the site stays up either way. Just keen to see Aeternum through to the end with you all.

– Sherlock

Support by joining Patreon today ! A big shoutout to our remaining Patreons below who are keeping the website live.

Sugar Daddy Tier
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Gold Tier
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Silver Tier
FluffyVonMittens


Bronze Tier
Domenic A. Federico , Zach Bobick

What’s New Season 10: Nighthaven

Season 10 is live and I’m actively updating every build for the new systems. It’ll take a while to get these huge changes to progression updated but you can safely keep using last season’s gear while I iterate. Check back often; I’ll mark pages with change logs as testing lands.

Quick hits

  • New Zone: Nighthaven + new story arc (“Tear of Gaea”).

  • New 10-player Raid: Isle of Night.

  • New Mode: Catacombs (3-player, procedurally generated, extract-or-lose loot).

  • Progression Overhaul: level cap 70, gear score 800.

  • Buildcrafting 2.0: Perk Charms (up to 4 sockets), Set Bonuses, Umbral system rework.

  • Extras: new OPR map (Tower of Calomel) & UI/HUD improvements.

What this means for you

Your old setups still work. Last season’s gear is viable for most content while we map BiS in the new system. Keep running your mains and watch the builds page for updates.

Expect meta shifts. With set bonuses, charms, and scaling tweaks, optimal picks will move as testing rolls out. I’ll post revisions progressively (PvE first, then PvP).

Follow progress & give feedback

Big shoutout to Schmeck and Alldayanyday for QA help.
— ping me in Discord for fixes/requests.