Please Read Season 10 Builds Disclaimer.

Flail & Hammer

The Flail is the best protection weapon giving yourself and your team a crazy amount of protection while applying large amount of weaken to the enemies.


Attributes are based on max gear score as you level just get as close to key break points as you can while having enough con to survive.

Rotations

  • Shockwave > Clearout > Armor Breaker

  • Vortex > Smite > Eruption

  • Light Attack until Hammer Rends are off cooldown then repeat.

  • The longer you spend on the flail the more empower and weakens you will be able to provide for the team, this a support build with some backup healing. applying rends and weakens with decent damage.


Don’t stress about gearscore as you’re leveling , low gearscore with good perks beats high gearscore with bad perks.

Aim for the following as your general baseline while we wait for the next round of updates:

  • 5× Enchanted Ward II

  • 3× Enchanted Ward

  • 3× Refreshing

  • Gem slots on everything

  • 5× Vicious / Sacred / Leeching (depending on your role)

  • Life Stealer’s Draught

  • 2–4 skill perks tied to your weapon setup

  • Refreshment on Earring

  • 1× Keenly Fortified and Protection on your Amulet

This combination should give a strong mix of mitigation, sustain, and offensive output while staying patch-flexible. Consider it your “safe template” for now.