Please Read Season 10 Builds Disclaimer.

Flail & Hammer

This build is essentially a off healer, so you would run this when you have a VG healer as well who is comfortable being the only lifestaff healer, this build offers alot of backup healing with healing breeze and flail heals , sacred really boosts the healing power of this build.

The Flail is the best protection weapon giving yourself and your team a crazy amount of protection while applying large amount of weaken to the enemies.


All Builds are subject to change as it is still very early in the season and we are learning what is bis as more testing is able to be completed.


Attributes are based on max gear score as you level just get as close to key break points as you can while having enough con to survive.

Rotations

  • Shockwave > Clearout > Armor Breaker

  • Vortex > Smite > Eruption

  • Light Attack until Hammer Rends are off cooldown then repeat.

  • The longer you spend on the flail the more empower and weakens you will be able to provide for the team, this a support build with some backup healing. applying rends and weakens with decent damage.


Your main Priorities in order as shown.

  • 5 × Enchanted Ward II

  • Gem slots on everything

  • 2–4 skill perks tied to your weapon setup

  • 5× Sacred

  • Refreshment on Earring

  • Healing Breeze on ring

  • Quick Revive

  • Sacrificial Empower

Enraged ring can make you pretty squishy if you find you are dying and you don’t need it you can replace with the best ring you have. Blood drinker is very nice for Catacombs / Open World / Raids if you want a bunch of life steal.

If your need more defense / refreshing look at changing pants / gloves / boots for azoth crystal / hoplite gear to give yourself some old refreshing and 3 stacks of refreshing.

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