Please Read Season 10 Builds Disclaimer.

Sword & Shield

The SnS is an integral part of any team giving good damage output while being able to give your group 10% empower through leadership and good weakens & rends to back it up.

All Builds are subject to change as it is still very early in the season and we are learning what is bis as more testing is able to be completed.


Attributes are based on max gear score as you level just get as close to key break points as you can while having enough con to survive.

Rotations

  • Skewer > Perforate > Sweep

  • Defenders Resolve

  • SnS Heavy Attack

  • Whirling Blade

  • 3x Light attack

  • Heavy attack

  • Upheval

  • Switch to offhand if needed or repeat the above always doing full light attack chains, you are using heavy attacks to give yourself empower. Critical Precision for Recuperation if you want more healing

  • You can play around with dropping defenders resolve and using a moonstone in your sword for extra damage.



Don’t stress about gearscore as you’re leveling , low gearscore with good perks beats high gearscore with bad perks.

Aim for the following as your general baseline while we wait for the next round of updates:

  • 5× Enchanted Ward II

  • 3× Enchanted Ward

  • 3× Refreshing

  • Gem slots on everything

  • 5× Vicious & Rogue

  • Life Stealer’s Draught

  • 2–4 skill perks tied to your weapon setup

This combination should give a strong mix of mitigation, sustain, and offensive output while staying patch-flexible. Blood drinker is very nice for Catacombs / Open World / Raids but if you find you don’t need it you can replace with the best ring you have available. If you are too squishy look at dropping down to one enraged.